WPF Rock Paper Scissors

This rock, paper, scissors game was developed in January 2021 to practice object oriented programming, as well as practice GUI design and implementation. The project was written in C# with a WPF GUI which is written in XAML, the project is unit tested with NUNit.

The goal of this project was to practice using the four pillars of object oriented programming in a simple and known premise and environment. That environment being the childhood favourite game of rock, paper scissors or Ro-Sham-Bo as it's otherwise known.

This project also allowed me to experiment with using a different style of User Interface design than what I would usually implement. Hopefully a more memorable and vibrant one, but I'll leave that up to you.

The code and final product can be viewed and downloaded on Github here.